We are looking for a cutting-edge Frontend Engineer (Three.js, WebGL, WebAR) to join our creative studio, building projects for all the major movie studios/brands and contributing to our bespoke creative stream.
As part of the role, you will be translating creative requirements into technical solutions, building experiences that are of quality, and adding your unique artistic flair. You will bring to life some of the most vibrant and engaging projects available on the web.
Projects will vary in size, and length, enabling the ability to work with a multitude of clients and challenges types. Such experiences can utilize any of the technologies including WebAR, Web VR, WebGL and more!
The role is a full-time position based out of our London studio. Ideally, you will have three years of experience working commercially as a developer.
You have experience with 3D programming. You understand the foundation of game engineering. Ideally, you have professional experience with Three.js. You thrive in challenges of all types and never stop improving your work.
Nice to Haves:
We are a creative agency based out in vibrant Hackney Wick, with a solid team of 30 people. Our team works towards two main streams of output:
We like to think that anything is possible when pitching, and if we haven’t done it before we’ll pull together, work it out and make it happen. This comes from having the drive to make the unseen! When bolstered by the very diverse and strong team we can adapt to anything thrown at it, from technical, interactive builds to large scale video productions.
If you haven’t already, please take a look at the showcase of our work https://www.behance.net/powster-creative, our site www.powster.com and our movie platform http://movies.powster.com
Salary dependent on experience. Competitive market rate.
This is an on-site role in London, however due to the pandemic all working is fully remote at this time.
NO RECRUITMENT AGENCIES